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 Iyoku Seimei

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Aeir / Number III

Aeir / Number III


Posts : 587
Join date : 2014-09-10
Age : 29
Location : Scattering Hopes and Dreams

Iyoku Seimei Empty
PostSubject: Iyoku Seimei   Iyoku Seimei Empty2014-10-24, 5:03 am

(Disambiguation Note: The ‘Nao’ referenced throughout this document refers to the ‘Nao’ from Mabinogi, not from this site.)
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Identity

True Name: Iyoku Seimei (Last Name First)

Title: ‘The Life-Giving Doll-Maker’ ‘Nao’s Third-Born’

Fandom: Memories of Eternity (Original Story, Original Character) ---- Wind and Water (AU!Mabinogi Fanfic, Original Character)
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Age

Physical Age: ~14
Actual Age (Age in Milletian Years): ~30 (~530)

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Date Of Birth

Birthday: April 3
Time as a Milletian: Seimei was amongst the first Milletians (the third, in fact) and has been around since before Morrighan was freed from her seal. In Erinn, she’s been around for roughly ten years - though as a Milletian, she ages a year every week. See ‘Actual’ Age above for that value.
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Origin

Kawajima, Japan (Memories of Eternity!Verse): A small city in Japan, named for the river beside it. It was absorbed by Tokyo as time wore on and could now be called something approximate to a suburb.

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Race

Human-Milletian: Seimei is a ‘human’ Milletian - that is, a Milletian with a form based off of a human. Like all Milletians, she cannot die, age beyond maturity, and is capable of reincarnating herself with Nao’s assistance. Additionally, like all Milletians, she has the peculiar ability to refine her skills to truly impossible levels. As a ‘human’ Milletian, she doesn’t particularly excel at anything, but isn’t particularly weak at anything either.

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Physical Statistics

Height: 4’

Weight: ~100-190 lbs.

Gender: Female
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Physical Description





Normal Appearance: Seimei is a waif-like girl. No matter how healthily fed, she always remains petite and small for her age. At ten, she appears eight. At fourteen, she seems ten. At sixteen, she seems fourteen. And past that, she doesn’t change at all, giving the impression that she stops aging prematurely - even for a Milletian. Her hair is black, and her eyes are a peculiar violet. She’s never seen without her puppet, Chisei Kage, nearby.


Iyoku Seimei MD2ybhwC4ftQsacY0RokOezCUALu_NdTgidPuXHQMx6lPI9FCs7B6VrrBhajxamPZE1E_yxeCDeCanj990CvMI3P96i93vWc3IyLldMUJuQY-lldOzcYRRZeMNqQtpDIUw
(No credits to anyone this time; I made it myself.)


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Known Relatives

By Blood: --

By Adoption: Nao Mariota Pryderi (Surrogate Mother Figure - Alive)

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Alignment

Neutral Good
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Personality

General Summary: She’s a stoic, quiet girl that rarely speaks. When she does, what she says is usually said so softly most miss it anyway, and extremely brief even if they do. Her expression rarely changes, giving the impression of an apathetic individual, but this isn’t entirely the case as she’s easily flustered when teased. She’s simply very withdrawn. She’s come across as a vulnerable girl in need of protecting to those she’s met in the past, but is actually quite strong willed and among the first to react when the situation sours.

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Skills

Doll Appraisal: As a skilled doll-maker, Seimei's capable of 'appraising' dolls, whether or not she created them, and seeing any faults or imperfections in their design. As a Milletian well-versed in this skill, it's ascended to a sort of 'empathy' - allowing her to tell at a glance how old the doll is, how it's been treated, etc.


Doll Carving: While this was initially a hobby, as it is something Seimei - a Milletian - practices daily, her skill with wooden doll-carving has reached the point where it’s comparable with the alchemy used to create animated golems. She can carved ‘dolls’ of any feasible size and shape, as realistic or plain as requested, within mere hours of effort - provided she has the materials to work with.

Puppetry: Seimei’s primary method of combat is the use of her dolls (particular Chisei Kage) to fight in place of herself. She’s supremely skilled at this, and can deftly manipulate a doll using only a single control bar to such a degree that its movements are bizarrely fluid and human - as if they held life of their own. In Kage’s case, this is literally the case, and she can imbue Kage with magic to allow the puppet to act autonomously for a brief time (see life imbuement below.)
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Abilities

Life Imbuement: The sheer attention and care that Seimei lavishes her dolls with is enough to give them something approximating an independent identity. Moreso if they’re given a name, and even more so if they’re particularly old. Dolls that have reached that third stage, Seimei can temporarily bring to life and grant autonomy by expending magic, for a duration of roughly one second per point in her magic stat below (one hundred seconds/one minute and twenty seconds) with a cool down of one minute per second active (a maximum of one hundred twenty minutes, or two hours.)  This skill is the source of her title, ‘Life-Giving Doll-Maker,’ as she was the first puppeteer in Erinn to perform such an act.


Pocket Space: A common ability of Milletians is a sort of 'bag-of-holding' effect. Accessible via any 'pocket' and capable of holding a surprisingly large amount of materials inside of a pocket dimension. This does have a limit, and fairly small one at that. It's just large enough for her to store her control rods, some rations, and several bags of money within. Chisei Kage she carries on her person at all times, though only within her toy form outside of battle. On that note, the exact way puppets transform is unknown to anyone who's studied the phenomena, but it's assumed by most magicians that they have their own 'pocket space' where their alternative forms are stored.

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Powers/Restrictions

Immunity to Death: Like all Milletians, Seimei simply cannot die. She can, upon sustaining enough damage, enter a near-death state, but this isn’t permanent and she will resuscitate within the hour - though she’ll be tired for some time afterward. However, while Milletians cannot be killed they can be possessed, bewitched, and deceived. That said, even though they can be possessed, any invading entity will be purged from them if they enter their ‘false-death’ state.

Immunity to Time: Like all Milletians, Seimei will not age beyond physical maturity. No matter how long the years weigh on her, she will remain as youthful as ever due to this agelessness. Peculiarly, though, she - like all Milletians - actually ages many times faster than a normal being, at a rate of roughly a year per week, until the point at which she stops.

Reincarnation: With Nao’s assistance, Seimei - like all Milletians - is capable of reincarnating. During reincarnation, she can choose to regress in age, to a minimum of ten years old, or advance in age to a maximum of sixteen years old. Additionally, hair color, eye color, facial structure, and even gender can all be changed. Seimei’s name will always remain the same, however, as Nao solemnly promises to remember it --- this is due to the identity issues that can crop up amongst Milletians, whose forms are so very mutable to themselves. This is not a power that Seimei has ever used. Her body and appearance are exactly the same as they were before she became a Milletian.

Unlimited Potential: As a Milletian, Seimei has “unlimited potential.” Any skill she works at, she can continue refining indefinitely - even beyond human limits and, indeed, the limits of reality itself, to the point of impossibility. It takes time to reach such levels, however. Years of constant practice. Similarly, they can train their bodies indefinitely as well, though to that there is a limit; albeit far beyond the scope of a mortal being.


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Huw's Performance
(Puppetry Techniques)

Act 1 - Inciting Incident: "The puppet stuns the enemy with a powerful charge. This part of the performance is when an unlikely encounter throws the hero's world into chaos, and she must begin a journey to find peace." -- The puppet charges and the enemy with startling speed and shoulder-checks them; especially effective in colossus form.

Act 2 - Threshold Cutter: "The puppet unleashes 3 powerful hits on the enemy. This part of the performance is when the hero overcomes her first challenge and crosses the threshold to adventure." -- Seimei's performs a three hit combo with her puppet; a left-right-uppercut when using a weapon, or a left-right-overhead smash when weaponless (colossus form.)

Act 4 - Rising Action:  "The puppet sends enemies flying with a powerful strike. This part of the performance is when the hero has fully accepted her destiny and rises to face all challenges head-on." -- The puppet either spins rapidly around Seimei, knocking enemies away with her weapon, or smashes the ground with such force all surrounding foes are staggered.

Act 6 - Crisis: "The puppet draws enemies closer to itself using strings. This part of the performance is the moment of crisis for the hero, when all hope is lost and she must draw upon her innermost strength." -- The puppet releases strings from its fingers, which are used to entangle the enemy and pull them closer to it.

Act 7 - Climactic Crash: "The puppet charges forward, cutting a destructive swath through the enemy ranks. This part of the performance is the climactic battle when the hero finally achieves victory over her antagonists." -- Seimei's puppet rushes aggressively forward, weapon or arms swinging with great force to knock foes aside and clear the way.

Act 9 - Invigorating Encore: "The puppet is revived with renewed purpose and determination. This part of the performance is the touching encore after a long and perilous journey in which puppet and Puppeteer have become one." -- Seimei's puppet, after being rendered inoperable, repairs itself and stands to fight in defense of its mistress.

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Stats

Strength: 10.

Speed: 10.

Soul: 1000.

Magic: 100.

Stamina: 120.

Durability: 30.

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Possessions/Equipment

Weapons:

  • Basic Control Bars: Simple cross-shaped control bars used for manipulating puppets. Despite their simplicity, however, they are expertly crafted and far more durable than they seem - comparable with steel - as Seimei made and enhanced them herself. The edges are sharpened, making them functional as a last-ditch melee weapon, but their true strength as a weapon lies in the metal wires used to manipulate the puppet. Even without a puppet, Seimei’s skill is of a sufficient level to wrap the wires around her opponents, immobilizing them, pulling them closer or further away, and even manipulating them as if they were a puppet, with enough effort, provided they’re not strong enough to resist.

Armor:

  • Chisei Kage’s Colossal Form: Under certain circumstances, it serves as such. Detailed below.

Precious Items:

  • Chisei Kage (Toy Form): In this form, Kage is roughly the size of a common, traditional puppet - that is to say, approximately the size of Seimei’s hand. She’s a cute little girl that resembles Seimei a great deal, wearing a simple red dress with small black shoes and carrying a croquet mallet. In this form, her physical stats could be said to be one hundredth of Seimei’s.
  • Chisei Kage (Marionette Form): In this form, Kage is the size of a small (ten year old) child. Her physical appearance and outfit are the same, but her mallet is notable larger than she is and - rather than a croquet mallet - posses a spike warhead made of steel. In this form, her physical stats could be said to equal Seimei’s.
  • Chisei Kage (Colossal Form): In this form, Kage is no longer a little girl, but a twelve-foot tall giant made of interlocking steel plates. The kanji for ‘strength’ is engraved upon her chest, and her eyes shine red behind her visor. She doesn’t carry a weapon, and instead has heavily armored fists. There’s space within her for Seimei to shelter within, and mechanisms that allow the girl to manipulate the doll from within if needed, but the fine control is hindered by Kage’s size and Seimei’s limited ability to see through the visor. In this form, Kage’s physical stats could be said to be one hundred times Seimei’s.

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Illnesses
(Immune to Physical Diseases, but not Toxins, Poisons, and Venoms.)
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Occupation

Milletian / Doll-Maker: As a Milletian, Seimei could technically earn a comfortable living simply wandering about and adventuring, but she prefers to remain relatively stationary, carving dolls.
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Past

General Synopsis: A young girl who died by an unknown cause. For some reason, by chance or fate, her soul was nearly lost to the Void. However, Nao saved her and reincarnated her as a Milletian in the world of Erinn. To prevent another goddess from heartlessly casting her back into the void, she was given the task of assisting a previous soul who’d been reincarnated to serve as a champion. After much hardship, they succeeded, and Seimei retired to a simple life crafting dolls in Taillteann.
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Status
Alive


Last edited by Aeir / Number III on 2015-05-16, 3:46 am; edited 15 times in total (Reason for editing : Fixing typos.)
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PostSubject: Re: Iyoku Seimei   Iyoku Seimei Empty2014-10-24, 11:52 pm

We'll, I don't have a problem with the 'can't be killed' thing since we have others that can't die normally but as the case any such thing would have to get past your characters Soul stat to start though. Anyway Approved.
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Aeir / Number III

Aeir / Number III


Posts : 587
Join date : 2014-09-10
Age : 29
Location : Scattering Hopes and Dreams

Iyoku Seimei Empty
PostSubject: Re: Iyoku Seimei   Iyoku Seimei Empty2014-10-25, 1:12 am

Alright, thanks. I added a 'doll appraisal' skill to her bio as a logical extension of her 'doll carving' skill.


Quote :
Doll Appraisal: As a skilled doll-maker, Seimei's capable of 'appraising' dolls, whether or not she created them, and seeing any faults or imperfections in their design. As a Milletian well-versed in this skill, it's ascended to a sort of 'empathy' - allowing her to tell at a glance how old the doll is, how it's been treated, etc.
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PostSubject: Re: Iyoku Seimei   Iyoku Seimei Empty

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