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 Acorian

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Sion Reaver
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PostSubject: Acorian   Acorian Empty2017-12-12, 1:11 am

Name: Acorian
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Type: Humanoid
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Size: Meduim
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General Description:

Acorians are a race of humanoids with animal-like features hailing from the planet Acor about east from the planet Eldar.
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Origin: Acor
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Alignment: Many of the Acorians are of the good variety, but they range a lot as well.
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Home Lands:

Acor is a earth-like climate wise, though the sky has been known to be orange instead of blue. It's a decently developed space farring planet, though not as advanced as some others. Some decide forgo the higher tech living to live in smaller, more closely knit communities.

They tend to be scattered to other places, so its not unheard of to find pocket populations in other places.
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Language: Besides their own(and the sub ones related to those from other countries on their planet) they speak Galactic Common.
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Personality:

Acorians , culturally tend to have a more optimistic out look of things with the glass half full. It's something that has helped them in rough times and push forward in much less uncertain and unstable time periods. They are generally a friendly people, but don't mistake kindness for weakness. Travel whether on their planet or off is considered something everyone should do to grow as a person and experience new things.
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Physical Description:

As mentioned, they look like humanoid animals(mostly based on mammals) There are examples down below.

Example One

Example Two
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Life-Span: 180 years
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Name: It really depends on the sub culture they hail from as contact with other races and similar has created a interesting melting pot of names for inspiration.
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Relations: Acorian generally don't mind other races, though some races do look down on them. It was a belief by some they were sub beings that could barely be classified as sapient that were controlled by their instincts more then reason. While this ignorant belief has went away with many, unfortunately like with most things it won't stop those who want a excuse to use it.
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Natural Power Set:

(EX) Enhanced Stats: They are much stronger then a normal base humanoid, their physical stats are 15 times their weight.

(EX) Enhanced Senses: They have sharper senses, weak to the opposing effects.

(EX) Animal instincts: As mentioned, they do have animal-like instincts, its mostly been dulled out and lost its teeth for the most part, but its there as a subtle effect.

EX) They can communicate with different animals back and forth, but said animal has to at least be of a certain level of intelligence. You couldn't for example do it with a insect because its a being that entirely goes on instinc with no thought in between.

(EX) They have a limited ability to effect things like soil and helping things grow. If for example someone was building a farm, they could make unhealthy soil healthy and similar. However if the environment is still bad, it'll eventually still die but with this method they would survive much longer.

(EX) Disease Detection: If nearby close enough, they can detect when someone is unhealthy or sick. It won't tell them exactly what it is only that the person is unwell, at least at basic level. If they're more skilled and have the experience with the illness, they may be able to tell what it is.

(EX) Healing: Unlike more traditional healing, it only speeds up the natural process and as such isn't useful for in combat situations like more tradtional healing can be. For example if a broken leg takes four weeks to heal, it can instead be completely healed in a matter of days. It doesn't heal it all at once, nor does heal illness. It also numbs the pain a bit, when active. This drains on their energy.
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Status: Open
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PostSubject: Re: Acorian   Acorian Empty2017-12-13, 11:53 am

Just gonna go ahead and approve it
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